MobsManager - How it works ?
This section describes the behavior of the plugin.
Default behaviour
The plugin prevent the spawn of entities that you have disabled. It’s works per world.
Import note : Existing entities are not deleted.
Spawn Type
When you want to disable the spawning of a mob, you have several way.
- ALL : Every kind of spawning is disabled
- NATURAL : When something spawns from natural means
- CUSTOM When an entity is missing a SpawnReason
- SPAWNER When a creature spawns from a spawner
- SPAWNER_EGG When a creature spawns from an egg
- BREEDING When an animal breeds to create a child
- BUILD_IRONGOLEM When an iron golem is spawned by being built
BUILD_IRONGOLEM is a spawn reason that have sense only for the Iron Golem entity but this is possible for any plugin to spawn another entity when a IRON GOLEM is build. This is why this spawn reason can also be disabled for other entities.
Next step
See configuration part or go to home page